contact@ellenmeijers.com

Thirteen years of extensive PC and Mac experience in Composition, Sound Design and Audio Production for the entertainment industry.

2002-2007 Sound Designer,
LucasArts, San Rafael
Worked on RTX Red Rock, Secret Weapons over Normandy and Armed and Dangerous.

1997-2001 Composer/Sound Designer,
Oddworld Inhabitants, San Luis Obispo
Written music and designed sound effects for game play and cinematics for both Oddworld: Abe's Exoddus and Oddworld: Munch's Oddysee. Also, ported game audio to different platforms, worked on localizations and all other non-game related audio, including a short film. In charge of scheduling, audio engine design, implementation and mixing. Also, worked closely with audio programmer, real-time artists and game designers.

1995-1997 Composer/Sound Designer,
North Beach Media Group, San Francisco
Written interactive and linear music, designed sound effects and ported audio for Oddworld Inhabitants - Oddworld: Abe's Oddysee, PFMagic, Crystal Dynamics, FAT BOX, Mixman Technologies, Mark Miller and Steve Horowitz.


1994-1995 Master of Arts: Interactive Multi Media
The Royal College of Art
England

1991-1995 Computer Composition & Sound Design
Utrecht School of the Arts
The Netherlands

1989-1994 Musicology: 20th Century Composition
University of Utrecht
The Netherlands

1998 Finalist for the first Interactive Achievement Award for Outstanding Achievement in Sound and Music

1997 Winner of the Editors Choice Award for Best Sound

Lorne Lanning, President/Creative Director
Oddworld Inhabitants
lorne@oddworld.com

Steve Horowitz, Composer/Sound Designer
Nickelodeon Online
steve.horowitz@nickonline.com